Data Products

License game trajectories. Build RL environments. Collect China-scenario data. Deliver.

PLAYER TRAJECTORIESRL ENVIRONMENTSAGENT TRACESEGOCENTRIC VIDEODIALECT SPEECHDOCUMENTS & E-COMMERCE

Data You Can't Scrape

Frontier labs have exhausted the open web. What's left — real trajectories with actions, state, and outcomes — has to be licensed, built, or collected. That's what we do.

Rights-Cleared

Every dataset ships with a documented license chain. We run rights diligence with each studio and contributor before a single frame is captured.

Schema-Complete

Video, inputs, engine state, task goals, and outcomes arrive frame-synchronized in one schema — no reverse-engineering signals from raw footage.

Continuously Generated

Self-built environments and standing studio integrations mean data keeps flowing after delivery — not a one-time archive dump.

China-Native

WPS, Feishu, DingTalk, e-commerce back ends, dialects, and local scenarios — coverage that Western collection pipelines can't reach.

20–50 tasks
50–200 trajectories
1 data schema
1 quality & licensing report

How Engagements Start

Every engagement starts as a paid pilot: a small, priced batch that proves task design, schema, quality, and licensing before you commit to scale.

Game Data Network

China's Games, Licensed for Training

Player trajectories from live titles, indie studios, and sunset projects that still hold their source code.

Trajectory Viewer
task: "clear warehouse level 3" · result: success · 4m12s

Video · Inputs · Engine State · Outcome

Licensed Player Trajectories

Sourced, cleared, and captured at the engine level

We screen Chinese studios and sunset titles, run rights diligence, negotiate AI-training licenses, and integrate directly with the game engine — so every trajectory arrives with video, inputs, state, task goals, and outcomes in sync.

Simulation & RL Environments

Environments Built To Be Trained On

Resettable, parameterized environments with interactive objects, explicit task goals, automatic rewards, and full engine-state output — starting with indoor navigation, warehouse logistics, construction, city driving, and Chinese computer use. Sold as static trajectories, task generators, or executable RL environments.

Production Pipeline

Sourcing

Screen Chinese studios, sunset titles, and contributor pools for the signals your model needs.

Licensing

Run rights diligence and negotiate AI-training licenses with a documented chain of title.

Capture

Integrate with the engine or device to record trajectories: screen, inputs, state, tasks, outcomes.

QC & Delivery

Clean, verify, and deliver against an agreed schema, with a quality and licensing report.

China-Scenario Collection

What We Collect On Demand

Game Trajectories

  • Gameplay Video & Inputs
  • Engine State Sync
  • Task Goals & Outcomes
  • Success / Failure / Recovery

Agent Traces

  • Chinese Desktop (WPS, Feishu, DingTalk)
  • Mobile App Operations
  • Tool Calls & Step Logs
  • Failure Reason Labels

Egocentric Video

  • Packing & Sorting
  • Assembly & Tool Use
  • Search & Carry Tasks

Speech & Language

  • Dialect & Accent Speech
  • Scenario & Device Variants
  • Chinese Documents & E-commerce
  • Expert Evaluation Sets

“Datasets you can scrape, someone else already has. The trajectories that move a frontier model — real actions, real state, real outcomes, with a clean license — have to be produced. We built our supply chain in China to produce exactly that.”

Why we exist

Emerge

Founding Team

Your model's weakest task is our starting point